System Information
risg.tuwien.ac.at
Silicon Graphics' Onyx platform combines the multiprocessing power of a supercomputer with the
world's most advanced graphics architecture. Onyx was designed with a flexible and scalable open
systems approach that provides users with superior performance and a wealth of development tools
and libraries.
expandable Devices:
RISG - Deskside Chassis
Features:
- Multiprocessing Support: two MIPS R4400 CPUs for balanced
integer & floating point performance
- High-Capacity Memory: memory 256 MB
2-way interleaving
- Powerful I/0 System: one POWERchannel-2 I/O board delivers up to
320MB/sec I/O bandwidth
- High-Bandwidth VME Bus: three VME slots with 5OMB/sec bus
- RealityEngine2 Graphics
- SCSI-2 FAST/WIDE Disk Technology
Multiprocessing
The multiprocessing power of Onyx graphics supercomputers begins at
the core, with the MlPS (r) R4400 (tm) 64-bit RISC microprocessor. The
combination of two R4400s working together gives RISG users the kind
of computing performance typically associated with today's most
advanced supercomputers.
MIPS R4400 Processor
- 64-bit 150Mhz MIPS R4400 CPU: 32KB on-chip primary cache
- 1MB Secondary Cache: available for maximum application
throughput
I/O Architecture
Advanced Throughput and I/O Power
RISG has a advanced and well balanced I/O
subsystem. POWERchannel-2 (tm) is the fundamental component of the
I/O subsystem and supports sustained data transfer rates up to 320
MB per second per board.
The POWERchannel-2 board contains:
- a l0 MB/sec Ethernet controller,
- two 20 MB/sec FAST/WIDE 16-bit SCSI-II controllers (configurable as
single-ended or differential),
- a 50 MB/sec VME controller,
- two 19.2 KB RS232 serial ports,
- a 38.4 KB RS422 serial port,
- a parallel port, and
- a high-speed 150MB/sec graphics connection.
Additional
expansion and customization is available with optional daughter
boards (HIO modules) that plug directly onto the POWERchannel-2.
Added disk throughput and capacity is achieved with SCSI-II HIO
modules. Each module adds three additional 20 MB/sec SCSI-II
controllers and up to two SCSI-II HIO modules may be added per
POWERchannel-2 board. For high speed networking performance,
optional HiPPI and FDDI HIO modules can be added.
The optimized l/O architecture arms Onyx for a wide range of
throughput intensive applications such as satellite image
acquisition and analysis, earth sciences, remote sensing, and video
on demand.
POWERchannel-2 I/O subsystem
- One to four POWERchannel-2 boards in an Onyx rack
- 320 MB/sec I/O bandwidth per POWERchannel-2
- VME64 controller with 50 MB/sec bus
- High-speed graphics connection
- Two FAST/WIDE 16-bit SCSI-2 controllers
- Optional expansion to add up to six additional SCS1-2
controllers, HiPPI, and FDDI connections
RealityEngine2 Graphics Subsystems
Features:
- Geometry Engine: the heart of the RealityEngine2 graphics
subsystem
- 12 Geometry Engines Per RealityEngine2 Pipeline- delivers 1.2
GFLOPS of processing power, RealityEngine2 can render 1.6M triangles
per second.
- Raster Manager(RM) Board: provides the pixel-fill capabilities
for the system - Onyx RealityEngine2 supports up to four RM boards
per graphics pipeline
- 40MB Frame Buffer per RM: 4 RM boards allows for multisample
anti-aliasing on screen resolutions up to 1600 x 1200. 4 RMs
provides an overall frame buffer size of up to 2560 x 2048 and 1024
bits per pixel.
- 4MB or 16MB of Texture Memory available for all Onyx systems
- Fast Fill Rate: 80 million pixels per second, expandable to 320
million pixels per second through the use of four RM boards
- Display Generator Board: takes the rendered frames and outputs
them as analog video, or as a digital stream to the Sirius Video or
MultiChannel Option boards
- Programmable Pixel Clock: allows the Onyx to drive a wide variety
of resolutions, from 640x480tol920x 1035 and 1600 x 1200
- Built-In Encoder: provides NTSC, PAL and S-video outputs for
direct-to-VCR recording of an area of the high resolution screen
RealityEngine2: Interactive Realism for Reality and Beyond
RealityEngine2 combines advanced parallel processing technology with
custom chip-level integration and up to 160MB of frame-buffer memory.
The result is a multipurpose graphics supercomputing platform that
outperforms dedicated, single-purpose proprietary hardware solutions
at a fraction of the cost. The open systems performance that
RealityEngine2 provides is ideal for applications such as image
processing, industrial design, molecular modeling and visual
simulation.
The RealityEngine2 architecture offers the industry's fastest
polygon, pixel and vector performance over two million shaded
points, lines and polygons per second, with pixel fill rates that
can be scaled to 320 million textured, anti-aliased pixels per
second. Onyx can be made even more powerful by adding broadcast-
quality video input and output options, extra texture memory and
multiple displays. Users can configure up to three RealityEngine2
subsystems in a single Onyx chassis.
Technical Specifications of the RISG Onyx
Processor Data
MIPS R4400 MC 64-bit RISC CPU
---------------------------------------------------------
Quantity 2
Clock Frequency 150 MHz
Primary Cache 16KB on-chip instruction cache 16KB on-
chip data cache
Secondary Cache 1 MB per of combined secondary cache per
processor
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Graphics
1.6M t-mesh triangles/sec
930K textured t-mesh triangles/sec
80/160/320M textured, anti-aliased pixels/sec
Hardware texture mapping
Real-time anti-aliasing
VGA up to 1600 x 1200 and HDTV display
Advanced stereo modes
Hardware image processing acceleration
48-bit RGBA color, quad-buffered (192-bits total)
1024-bits per pixel
40 to 160MB frame buffer
NTSC/PAL/S-Video output
Systems Bus
--------------------------------------------
Bandwidth 1.2GB/sec, parity protected
Size 256-bit wide data path,
40-bit wide physical Address path
--------------------------------------------
Memory subsystem
---------------------------------------------
Physical Memory 256 Mb, ECC protected
Interleaving 1,2,4, or 8-way
---------------------------------------------
High-Speed l/O Subsystem
------------------------------------
Bus Type SGI HIO bus
Bandwidth 320MB/sec per HIO bus
No. of Buses 1 to 4
No. of Slots 1 to 8
------------------------------------
Industry Standard I/O Subsystem
-------------------------------------
Bus Type VME64 bus
Bandwidth 50MB/sec per VME64 bus
No. of Buses 1 to S
No. of Slots 3 to 24
-------------------------------------
Mass Storage
-----------------------------------------------------------
Interfaces Up to 32 SCSI-2 channels
Protocols SCSI-2, FAST/WIDE,
single-ended or differential
Max. Bandwidth 20MB/sec per channel
Device Capacity 2GB, formatted
-----------------------------------------------------------
Removable Media
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SCSI Devices CDROM, DAT, 8mm tape drive, 1/4" cartridge tape
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Communications
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Integrated Serial I/O Up to 16 serial ports Ethernet, SCSI-2
Integrated Parallel I/O Up to 4 parallel ports
VME Controllers Ethernet, FDDI
SGI HIO Controllers FDDI, HiPPI, SCSI-2
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compiled by Elmar Schmidinger
eschmidi@RISG.archlab.tuwien.ac.at
Edited by Borislav Petrov
bobo@email.archlab.tuwien.ac.at